Great work Anita
Chuck is looking excellent. The way he's coming up is is exactly what i wan envisioning him as so keep up the work.
In regards to setting up morph targets for his arm opposed to skinning his arm........ sorry but I think not. Just because it will take so long to get the morph targets perfect that you might as well of skinned his entire body in the same amount of time. also you will be restricted to only doing movements based on the morph targets you have made, which will make it harder to get the animation perfect and animating chuck realisticly, opposed to lifelessly.
If you like leave the eyebrows and we can decide on anything further in class next and it would be great to see some renders of his body.
Just reminding everybody that we're on for this SATURDAY at 10:00am-4:00pm so i hope to see everybody there.
cheers guys, keep up the great work
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