Hey all,
Re lighting - I'm looking at Chuck rendered in this booth, and I'm going to have to add an extra light. You can't see his front at all and his eyes look like black holes, he looks like a zombie painted black. I'm thinking I'll put a soft omni in front of him, just below the rim of the booth to try and light up his face more. What I'm thinking is that when Gene walks up, he won't be lit up either (in Mat's file render) so Mat, you may need to do the same and we hope that it matches up. I'll post the light info when I figure it out.
Also, Waz, when you were away on Saturday, Shawn put some lighting into your scene, we imported the characters and then all took away a copy of the same scene to animate to. We ended up breaking down the scenes dramatically, to about three or four I think, mine being Chuck on the phone and saying 'Cash Only', Mat's being Gene's walk cycle from the spaceship and the bits on the ends, and at the end of class (Mat, you had left by this stage) Shawn and I were talking and thought you might want to do the first shot of the spaceship landing and the shot at the end with Gene looking depressed and the spaceship towing the sign? At first we left it out because we thought we were going to have the animations done that day, but it SO didn't happen. Shawn has now given us until Friday to have the whole thing animated and edited.
Therefore, we decided that we would compile the rendered animated sections via FTP. I'm looking at YouSendit at the moment, you can get a free two week trial so perhaps we use that.
I'm still happy to edit it together, unless one of you want to, I'm not fussed. I would just have to give you the sound effects if you want to use those.
Cheese
Anita
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